Red Dead 2 Where to Find Task List

Arthur Lewis Henry Morgan and Bank bill Williamson in a shootout

Listed below are the plot line missions in Red Dead Redemption 2. The narrative of Blood-red Dead Redemption 2 spans four or five different territories and 109 antithetical missions (94 floor missions, as well as 15 "honor missions") which are separated in 6 chapters and a 2-part epilogue. Complemental each unique missionary post tallies in the Progress Menu in the mettlesome and the Missions Module of the Social Gild interface and counts towards 100% Pass completion.

Contents

  • 1 Chapter 1: Colter
  • 2 Chapter 2: Horseshoe Overlook
  • 3 Chapter 3: Clemens Point
  • 4 Chapter 4: Saint Denis
  • 5 Chapter 5: Guarma
  • 6 Chapter 6: Beaver Vasiform
  • 7 Epilogue, Part 1: Pronghorn antelope Cattle ranch
  • 8 Epilog, Part 2: Henry Ward Beecher's Hope
  • 9 Alien Side-missions
  • 10 Companion Activities
    • 10.1 Chapter 2: Horseshoe Overlook
    • 10.2 Chapter 3: Mark Twain Point
    • 10.3 Chapter 4: Saint Denis
    • 10.4 Video Walkthrough
  • 11 Companion Item Requests
    • 11.1 Video Walkthrough
  • 12 Triviality
  • 13 Corresponding Content

Chapter 1: Coulter

" After a failed robbery, the gang cause fled from Blackwater into the Grizzly Mountains, but a late spring force has leftish them half frozen and malnourished. They hole up in an abandoned minelaying town to lick their wounds and await a break in the brave out.
Chapter overview
  1. "Outlaws from the Mae West"
  2. "Infix, Pursued away a Memory"
  3. "The Backwash of Book of Genesis"
    or "Old Friends"
  4. "Who the Hel is Leviticus Cornwall?"
  5. "Eastward Bound"

Chapter 2: Horseshoe Neglect

" After a crack in the weather, the gang have headed go through from the mountains, and are right away hiding at Horseshoe Overlook.

They are outside Valentine, a miry livestock townsfolk, and are figuring out their next moves patc atomic number 75-gathering their strength. Dutch is trying to work a new plan for the bunch, Hosea is finding places to rob, while Karen and the girls are uninterested after being stuck in the mountains. Just about old friends reappear.

Chapter overview
Who is Not Without Sin branch
  1. "WHO is Not Without Sinning"
  2. "A Strange Kindness"
Exit Chased aside a Bruised Ego branch
  1. "Exit Chased by a Bruised Ego"
  2. "The Spines of United States"
  3. "The Sheep and the Goats"
  4. "A Strange Kindness"
Cultured Gild, Valentine Style branch
  1. "Civilized Society, Valentine Style"
  2. "Good, Honest, Snake Anoint"
  3. "Pouring Forth Oil I"
  4. "Pouring Forth Oil Two"
  5. "Pouring Forth Oil Troika"
  6. "Pouring Onward Oil IV"
    or "A Fisher of Manpower"
  7. "The Sheep and the Goats"
  8. "A Strange Kindness"
Americans at Rest branch
  1. "Americans at Rest"
  2. "The First Shall Atomic number 4 Finally"
    or "Paying a Multiethnic Hollo"
    surgery "Money Lending and Other Sins I"
    • "The First Shall Be Last"
      1. "Pouring Forward Oil I"
      2. "Running Forth Anele 2"
      3. "Pouring Forth Oil III"
      4. "Gushing Forward Oil IV"
        or "A Fisher of Workforce"
      5. "The Sheep and the Goats"
      6. "A Strange Kindness"
    • "Paying a Social Call"
      1. "We Treasured Once and True I"
      2. "Pouring Forth Embrocate I" (consider above for continuation)
        or "We Loved Once and True II"
      3. "We Loved At one time and Avowedly Triad" (optional)
      4. "The Sheep and the Goats" (see continuation above)
    • "Money Loaning and Other Sins I"
      1. "Money Lending and Other Sins II"
      2. "We Loved Once and True I" (see continuation above)
        or "Money Lending & Other Sins III" (continues with "The Sheep and the Goats" in a higher place)
        or "A Quiet Time" (continued below)
      3. "A Fisher of Men" (continues with "The Sheep and the Goats" above)
        Oregon "Blessed are the Meek?" (continued below)
      4. "An American Pastoral Scene"

Chapter 3: Clemens Point

" The gang got run of Valentine after an altercation with the railway magnate, Leviticus Cornwall, who has grown tired of having his trains robbed past gangs of outlaws. Hangdog that the routes westwards were being watched by Pinkerton agents, the bunch moved south and easternmost and are like a sho hiding at Clemens Cove, near the town of Rhodes.

Rhodes is a rundown town that has lost a lot of its Antebellum charm, and is in the grip of a feud between two sunset topical anaestheti families, the Grays and the Braithwaites. Dutch and Hosea hope to use this dispute to their advantage.

Chapter overview

If coming from Chapter 2 by completing "An American Idyll Scene", players jump directly into "Advertizing, The New North American nation Art")

Further Questions of Distaff Suffrage branch (only later A Queer Kindness from Ch. 2)
  1. "Further Questions of Egg-producing Suffrage"
  2. "Friends in Very Low Places"
  3. "A Short Walk in a Pretty Townsfolk"
  4. "Blood Feuds, Ancient and Bodoni"
  5. "The Battle of Shady Belle"
The Fres South branch (solely after "A Odd Forgivingness" from Ch. 2)
  1. "The New South"
  2. "The Course of True Love I"
    or "American Distillation" (goes to "Advertising, The New American Art" below)
    OR "An Honorable Mistake"
    • "The Naturally of True Love I"
      1. "The Flow of True Love II"
      2. "The Run over of True Love III"
      3. "Advertising, The New Land Art"
      4. "Magicians for Mutant"
        or "The Fine Joys of Tobacco"
        or "Horse Flesh for Dinner" (continues with "A Short Walk in a Pretty Town" from the preceding plane section)
        • "Magicians for Sport"
          • "Friends in Really Low Places" (see to it the continuation in "Further Questions of Female Suffrage" higher up)
            Oregon "Blessed are the Peacemakers" (continues with "A Short-dated Walk in a Pretty Town" from the previous surgical incision)
            or "The Fine Joys of Tobacco" (continuing below)
          • "The Fine Joys of Tobacco"
            • "Horse Flesh for Dinner"
              or "A Short Walk in a Pretty Town" (continues with "Blood Feuds, Ancient and Modern" from the late segment)
    • "An Honest Mistake"
      1. "Preaching Forgiveness as He Went"
      2. "Sodom? Rearward to Gomorrah"
      3. "Blessed are the Peacemakers" (continues with "A Short Walk in a Beautiful Townspeople" from the previous segment)

Chapter 4: Paragon Denis

" Things ended poorly in Rhodes. The Pinkertons showed upward again, and little Jack Marston is kidnapped.

The gang headed to Saint Denis hunting for Jack and are now hiding outside town, deep in the swamps, in a rundown elderly manor house business firm called Shady Belle. Dutch is desperately searching for an escape plan for them all. Hosea meanwhile is search a serious score for them.

Chapter overview
  1. "The Joys of Refinement"
  2. "No, No and Thrice, None"
    or "Angelo Anne Bronte, A Mankin of Honor"
    or "Help a Brother Out"
    • "Zero, No and Thrice, No"
      1. "Horsemen, Apocalypses"
      2. "Municipality Pleasures"
      3. "Rural area Pursuits"
      4. "Revenge is a Dish Best Eaten"
      5. "Banking, The Old American Art"
    • "Angelo Bronte, A Man of Honor"
      • "The Gilded Cage"
        or "Fatherhood and Other Dreams"
        • "The Gilded John Milton Cage Jr."
          1. "A Fine Night of Debauchery"
          2. "Banking, The Archaic American Art"
        • "Fatherhood and Other Dreams"
          1. "American Fathers I"
          2. "American Fathers II"
          3. "Banking, The Grey-headed American Art"
    • "Help a Brother Out"
      • "Brothers and Sisters, One and All"

Chapter 5: Guarma

" The banking concern robbery in Saint Denis was a disaster. The crew has been just about destroyed, several members were killed and arrested. Everything seemed lost.

Dutch, Micah, Javier, Circular and Arthur escaped on a boat. The boat sank in the Carribean and they were washed toward land connected the island of Guarma, a sugar cane producing island hit the sea-coast of Cuba. The island is submissive by Colonel Fussar, a local tyrant, kept in power by the sugar companies. The topical anaestheti workers are hopeless. The work party, or what remains of them are pressured into portion by a Haitian moon-curser named Hercule. In exchange, he will try to feel them passage back to America.

Chapter overview
  1. "Receive to the New World"
  2. "A Kind and Benevolent Despot"
    or "Brutality Unleashed"
  3. "Snake pit Hath No Fury"
  4. "Paradise Mercifully Past"
  5. "Dear Uncle Tacitus"
  6. "Fleeting Joyfulness"
  7. "That's Murfree Nation"
    Oregon "A Furcate in the Road" and "Icarus and Friends" (continues as seen below, in Chapter 6, after the completion of That's Murfree Country)

Note: While "Icarus and Friends" is playable in Chapter 5, it is considered a Chapter 6 delegation, when replaying missions.

Chapter 6: Beaver Recessed

" The pack, or what is left of it were reunited at Lakay, just was apace assaulted by a squad of Pinkertons.

The gang fled into some dangerous county to the north and are now hiding in Beaver Hole, awaiting their fate and full with internal disputes and anxieties. Arthur is not feeling first-rate and is unsure what to coif.

Chapter overview

How players progress through this chapter depends on which mission they finished with from the previous chapter.

That's Murfree Country branch
  1. "That's Murfree Res publica"
  2. "The Course of True Be intimate IV"
    OR "Money Loaning &adenosine monophosphate; Other Sins VI"
    or "Visiting Hours"
    • "The Naturally of True Love IV"
      • "The Course of True Have it off V"
    • "Money Loaning & Other Sins VI"
      • "Money Lending &ere; Other Sins VII"
    • "Visiting Hours"
      1. "Just a Elite group Call"
      2. "The Delights of Van Horn"
        operating room "A Rage Unleashed"
        • "The Delights of Van Horn"
          1. "Mrs. Sadie Adler, Widow I" and "Mrs.. Sadie Adler, Widow II"
          2. "The Bridge circuit to Nowhere"
          3. "My Live on Boy"
          4. "Our Best Selves"
          5. "Red Nonviable Redemption"
        • "A Storm Unleashed"
          • "So lon, Dear Friend"
            or "Archaeology for Beginners"
            • "Goodbye, Dear Admirer"
              1. "Mrs. Sadie Adler, Widow I" and "Mrs. Sadie Adler, Widow II"
                or "Favored Sons" and "The King's Son"
              2. "My Last Boy" (see continuation above)
            • "Archeology for Beginners"
              1. "Pureness, Amongst Thieves"
              2. "The Fine Art of Conversation"
              3. "The King's Word" (see continuation preceding)
A Fork in the Road branch
  1. "A Fork in the Road"
  2. "Icarus and Friends" (encounter above)
    or "Do Not Seek Remission I"
    operating theatre "Of Men and Angels I"
    • "Icarus and Friends"
      • "Visiting Hours" (see continuation above)
    • "Do Non Seek Absolution I"
      • "Do Not Seek Remission II"
    • "Of Manpower and Angels I"
      • "Of Hands and Angels II"

Epilogue, Part 1: Pronghorn Ranch

" John takes a line of work at Pronghorn Ranch and tries to escape his former indiscretions, while learnedness the skills of ranching.

Helium and his family live under assumed names, or try to, as they return to some familiar country after several years of wandering in the north and west.

Chapter overview
  1. "The Wheel"
  2. "Simple Pleasures"
  3. "Agrarian, For Beginners"
    operating room "Fatherhood, For Beginners"
  4. "Old Habits"
  5. "Fatherhood, For Idiots"
    or "Jim John Milton Rides, Again?"
  6. "Motherhood"
  7. "Paid Employment"
    operating room "The Landowning Classes"
    • "The Landowning Classes"
      • "Home of the Gentry?"

The chapter comprises 11 missions, which can be played in eight different sequences.

Epilog, Set off 2: Beecher's Hope

" In an effort to give Abigail the life she has always wanted, John has bought a farm of his have. He is trying to become a phratr man and a rancher, with serve and preventative from some old friends.
Chapter overview
  1. "Bare Knuckle joint Friendships"
  2. "An Honest Day's Labors"
    operating theater "Home Improvement for Beginners"
  3. "The Tool Boxwood"
  4. "A Fres Jerusalem"
  5. "A Ready Favor for an Old Friend"
  6. "Uncle's Bad Day"
  7. "The Best of Women" (cutscene)
  8. "Trying Again"
    or "A Really Big Bastard"
  9. "A Spic-and-span Future Imagined"
  10. "American Venom"

The second epilogue consists of 12 missions, all of which are non-optional. The 12 missions can be completed in only quaternion different sequences, qualification the second epilog one of the chapters which allow the instrumentalist to the lowest degree grade of choices in terms of in which order they progress through the drawing string of missions that they are required to play to extend to the end of the chapter.

Unknown Side-missions

Below are the 26 of the 31 stranger side-missions for Red Dead Redemption 2. "Brothers and Sisters, Peerless and All", "Make Not Seek Remittal", "Help a Brother Dead", "Money Lending and Other Sins" and "Of Work force and Angels" are stranger missions as well, but they are also counted as "pureness missions" and olibanum are included in the chapters above.

  • "A Bettor World, A New Friend" - Two parts
  • "A Bright Bouncing Son" - Two parts
  • "A Delicately Night For Information technology"
  • "A Pekan of Fish" - Two parts
  • "A Test of Faith" - Two parts
  • "All That Glitters"
  • "American Dreams"
  • "Arcadia for Amateurs" - Five parts
  • "Duchesses and other Animals" - Sixer parts
  • "Fundraiser"
  • "Geology for Beginners" - Cardinal parts
  • "He's British people, of Flow from" - Five parts
  • "High-mindedness and Pragmatism for Beginners" - Three parts
  • "No Good Deed"
  • "Oh, Brother" - Deuce-ac parts
  • "Smoking and other Hobbies"
  • "The American Nether region, Tempered Out" - Five parts
  • "The Artist's Way" - Four parts
  • "The Iniquities of History" - Cardinal parts
  • "The Mercies of Knowledge" - Heptad parts
  • "The Noblest of Men, and a Woman" - Four parts, as wel split into four different parts
    • Emmet Granger
    • Flaco Hernandez
    • Billy Midnight
    • Black Belle
  • "The Odour of the Grease Paint" - Two parts
  • "The Ties That Bind Us" - Four parts
  • "The Veteran" - Four parts
  • "The Wisdom of the Elders" - Quint parts
  • "To the Ends of the Earth"

Other:

  • Charlotte Balfour mission strand - Three Parts

Accompany Activities

Chapter 2: Horseshoe Overlook

  • Five Finger Fillet - Lenny Summers
  • Go Search - Charles Joseph Smith
  • Pluck a Homestead - Javier Escuella

Chapter 3: Clemens Point

  • Five Finger Fillet - Micah Bell
  • Dominos - Tilly Thomas Jackson
  • Rob a Homestead - Sean MacGuire
  • Go Fishing - Javier Escuella
  • Go Fishing - Kieran Duffy
  • Rob a Stage - Flier Williamson
  • Rob a Stage - Sean MacGuire

Chapter 4: Saint Denis

  • Rob a Bank - Charles Smith*
  • Go Search - Simon Pearson
  • Rob a Stage - Lenny Summers
  • Rob a Stagecoach - Micheas Bell
  • Conk out Rustling - Uncle

*Note: "Rob a Bank" for Charles Captain John Smith is an exclusive companion activity for Special / Ultimate Edition.

Video Walkthrough

Red_Dead_Redemption_2_-_All_Companion_Activities_Friends_With_Benefits_Trophy

Reddish Dead Redemption 2 - Complete Company Activities Friends With Benefits Trophy

Companion Item Requests

Companion Chapter Clip of Day Request Reward
Javier Chapter 2 8AM - 8PM Nerium oleander Sage Poison Throwing Knives
Madonn-Beth Chapter 2 8AM - 8PM Spring Pen Ring
Pearson Chapter 2 (While playing poker with him) 8AM - 2PM Naval Compass Guarma Rum
Jack Chapter 2 (during the mission "A Fisher of Manpower") 8AM - 8PM Comic Book Chocolate Bar
Sea do Chapter 2 (after the delegation "A Fisher of Men") 8AM - 8PM Thimble Jack's Draught UI
Abigail Chapter 2 (later on the delegac "A Fisher of Men") 8AM - 8PM $5 Honor
Tilly Chapter 3 (Patc playing dominos with her) 8AM - 8PM Necklace 2 Wellness Cures
Sadie Chapter 3 (during the delegation "Further Questions of Female Vote") 8AM - 8PM Harmonica Gun Oil
Hosea Chapter 3 8AM - 8PM 2 American English Panax schinseng Strong Wellness Cure
Molly Chapter 3 8AM - 8PM Pocket Mirror Cigar
Kieran Chapter 3 12PM - 6PM 2 Clotbur Roots Horse Care Items:
  • Horse cavalry Stimulant
  • Horse Meal Tract
Sean Chapters 2-3 8AM - 6PM Kentucky Bourbon Fire Bottles
Bill Chapters 2-4 8AM - 8PM Hair Pomade Repeater Cartridges - High Velocity
Charles the Great Chapters 2-4 8AM - 8PM 1st Request: Corn liquor
2nd Request: Oleander Sage
1st Postulation: Fire Arrows
2nd Quest: Toxicant Arrows
Dutch Chapters 2-4 8AM - 8PM Pipe Spurs UI
Hosea Chapters 2-4 8AM - 8PM The Case of the Shrew in the Fog Ledger Predator Bait
Susan Chapters 2-4 8AM - 8PM Any 2 Seasoning Herbs:
  • Wild Mint
  • Wild marjoram
  • Creeping Thyme
Potent Miracle Tonic
Pearson Chapters 2-4 8AM - 2PM Rabbit Carcass Reconnoiter Jacket UI
Lenny Chapters 2-4 8PM - 3AM Pocket Watch Dynamite
Charles Epilogue Persona II 8AM - 8PM Eagle Feathers Horse Reviver
Uncle Post-Stake 8AM - 8PM Domestic Remedy Ingredients:
  • Sonchus oleraceus
  • Kentucky Bourbon
  • Eucalyptus amygdalina
  • Hairsbreadth Pomade
  • Skunk Carcass
Clothing:
  • Tornado Boots UI
  • Classic Frock Cake UI
  • Drifter Hat UI
  • Frontier Singlet UI
NOTES:
  • The best time to trigger an item request (besides during missions and companion activities) is from high noon to approximately the evening. This makes it easier American Samoa the gang members are not asleep operating theater eating dinner disdain roughly of them non existence available after 12pm or after 3pm.
  • Attributable Lenny's asking being at nighttime, it is best triggered at around 10pm as the bunch members tend to hitch functioning for a age at night.
  • There are possibilities that some companions won't need for the items they are sounding for, in Chapters 3-4, such as Pearson asking for a Lapin, or Sean asking for a bottle of Kentucky Bourbon. To avoid this, players should aim to complete the supra item requests as early/shortly atomic number 3 mathematical.
  • UI denotes a Unique Item.

Video Walkthrough

Red_Dead_Redemption_2_-_All_Item_Requests_&_Locations_(Errand_Boy_Trophy)

Red Dead Redemption 2 - All Particular Requests &adenosine monophosphate; Locations (Errand Boy Trophy)

Trivia

  • During part 2 of the epilogue, John becomes indebted to the bank. Justified if the player acquires the indebted sum up of $465 or more outside of the main missions, the money can't be accustomed compensate the debt and the player must or else complete the storyline missions that result in Saint John making the payments.

Related Content

Red Dead 2 Where to Find Task List

Source: https://reddead.fandom.com/wiki/Missions_in_Redemption_2

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